About Random Comics
Random Comics is a home for standalone one-shots, strange experiments, and comic series that grow beyond a single issue.
Some comics are based on dreams. Some come from sudden shower thoughts, weird news, superhero concepts, game-inspired ideas, or random sparks of imagination that demanded to become something real. Some ideas only need one finished comic. Others may build into recurring characters, settings, and issue-to-issue continuity.
The comics collected here may vary in tone, style, length, format, and genre. You might find superhero action, sci-fi weirdness, dream logic, horror, comedy, mythic strangeness, standalone stories, or the beginning of a larger series.
Think of this as a creative sketchbook turned into a comic archive: a place where spontaneous ideas can become finished stories, whether they stand alone or keep expanding.
Not every comic needs a universe.
But when a strange little story grows into one, Random Comics has room for that too.
Other Comics
Read more comic projects from Nicholas Benson.
Super School RPG CAI Adaptation
A humble reality-warping student named Jack Blue enters a superhero academy, where ordinary class days keep turning into cosmic demonstrations, social surprises, and fourth-wall questions about worlds seen through a chat window.
Characters
Character Descriptions Character: Jack Blue - First appears: Issue 1, "The Cosmic Debut" - Role: protagonist, new student, reality warper, interdimensional observer. - Visual identifiers: late-teen student with medium brown skin, calm oval face, short deep-blue-black hair, clear dark eyes with faint violet reflections, slim athletic build, relaxed posture, navy school blazer over a white shirt, cosmic-purple tie, dark trousers, and subtle purple light gathering around his hands when using power. - Continuity notes: Jack can float, manipulate energy, bend classroom reality into a temporary alternate dimension, and perceive the world through a chat-window-like interface. He asks classmates to treat him like an ordinary peer. - Reference image: ../reference-images/jack-blue-character.png Character: Miss Aurora - First appears: Issue 1, "The Cosmic Debut" - Role: supporting classmate and first friend. - Visual identifiers: late-teen girl with fair warm skin, bright blue eyes, long wavy silver-blonde hair, thoughtful expressive face, neat academy blazer with pale blue accents, star-shaped hair clip, clean notebook filled with small doodles, curious forward-leaning posture. - Continuity notes: Miss Aurora is curious about Jack, welcomes him with a notebook doodle, whispers classroom rumors, and tends to cut tension with friendly enthusiasm. She can focus bright solar light into a concentrated finishing attack called Solar Sphere Strike. - Reference image: ../reference-images/miss-aurora-character.png Character: Professor Lightman - First appears: Issue 1, "The Cosmic Debut" - Role: teacher, mentor, superhero-history instructor. - Visual identifiers: middle-aged teacher with light brown skin, tidy silver hair, trimmed beard, warm sharp eyes, fitted charcoal teaching suit with gold piping, luminous lapel pin shaped like a lightning bolt, confident but gentle classroom presence. - Continuity notes: Professor Lightman teaches hero history and power control. A classroom rumor claims he is Lady Lightning's great-grandson. He recognizes Jack's rare ability and approves of Jack's restraint. - Reference image: ../reference-images/professor-lightman-character.png Character: Blaze Carter - First appears: Issue 2, "Lava Leviathan Co-Op" - Role: upperclassman, rival energy manipulator, reluctant teammate. - Visual identifiers: late-teen upperclassman with warm tan skin, sharp cheekbones, amber eyes, short spiky black hair tipped with ember-red highlights, athletic build, confident squared stance, black-and-crimson academy combat jacket with heatproof panels, fingerless gloves, scorched boots, and red flame aura wrapping his arms and shoulders. - Continuity notes: Blaze considers himself Power Academy's top energy manipulator. He is cocky and competitive, but he can absorb heat as well as generate flames when Jack redirects him toward strategy. - Reference image: ../reference-images/blaze-carter-character.png Character: Lava Leviathan Simulation - First appears: Issue 2, "Lava Leviathan Co-Op" - Role: training simulation monster and tactical obstacle. - Visual identifiers: towering molten-rock creature with broad cracked obsidian shoulders, glowing lava seams, hornlike slag ridges, furnace-orange eyes, massive clawed arms, dripping magma plates, and smoke venting from its back. - Continuity notes: The Lava Leviathan is a holographic training disaster inside the Simulation Dome. Fire attacks splash through it and reform, but cold, heat absorption, and concentrated light can harden and shatter it. - Reference image: ../reference-images/lava-leviathan-simulation-character.png Character: Rogue Shadowgarde Gravity Student - First appears: Issue 3, "Shadowgarde Field Trip" - Role: first real mission threat, unstable student antagonist. - Visual identifiers: late-teen Shadowgarde student with pale olive skin, hollow tired eyes, short dark hair floating upward from gravity distortion, angular black academy coat with silver trim, dark boots hovering above broken pavement, orbiting debris, and smoky violet-black gravity energy around both hands. - Continuity notes: The student has unstable gravity powers that bend streets, lift debris, and endanger civilians in Shadowgarde City. The Reality Breakers must stop the crisis without abandoning their ethics. Jack's field-mission approach helps the student admit he felt abandoned by Shadowgarde's judgment and stand down without being destroyed. - Reference image: ../reference-images/rogue-shadowgarde-gravity-student-character.png Character: Shadowgarde Enforcement Squad - First appears: Issue 4, "Gravity Redemption" - Role: delayed academy response team and institutional foil. - Visual identifiers: small squad of Shadowgarde responders in matte black armored academy coats with silver shoulder plates, dark visors or stern uncovered faces, compact restraint devices, gravity-stabilizer belts, and violet-white academy insignia that is fictional and not a real logo. - Continuity notes: The squad arrives after the Reality Breakers have already de-escalated the rogue gravity student, making them part of Shadowgarde's slower institutional response rather than the central rescue. - Reference image: ../reference-images/shadowgarde-enforcement-squad-character.png
Settings
Setting Descriptions Setting: Super School Class 1A - First appears: Issue 1, "The Cosmic Debut" - Visual identifiers: bright modern superhero academy classroom with tall windows, reinforced desks, floating safety monitors, holographic blackboard, hero-history posters, subtle gold-and-blue school trim, and room for students with unusual movement abilities. - Continuity notes: Jack's first class takes place here. The classroom can temporarily become a psychedelic alternate dimension during controlled reality-warping demonstrations, then return to normal with faint shimmer left behind. - Reference image: ../reference-images/super-school-class-1a-setting.png Setting: Cosmic Cafeteria - First appears: Issue 1, "The Cosmic Debut" - Visual identifiers: bright academy cafeteria with orbiting dessert trays, anti-gravity pudding cups hovering above counters, star-map ceiling lights, chrome serving rails, and students in academy uniforms moving through floating lunch lines. - Continuity notes: Miss Aurora invites Jack here after class. It represents the ordinary social side of Super School, even when the food ignores gravity. - Reference image: ../reference-images/cosmic-cafeteria-setting.png Setting: Power Academy Corridors - First appears: Issue 2, "Lava Leviathan Co-Op" - Visual identifiers: gleaming high-tech academy corridors with polished metallic wall panels, blue-white floor lights, trophy alcoves, safety signage, reinforced classroom doors, glass display cases for hero-history artifacts, and students moving between training areas. - Continuity notes: Miss Aurora leads Jack through these corridors toward more immersive training conflicts after his first classroom day. - Reference image: ../reference-images/power-academy-corridors-setting.png Setting: Simulation Dome - First appears: Issue 2, "Lava Leviathan Co-Op" - Visual identifiers: massive high-tech circular arena with heavy metallic doors, holographic projectors, glowing pixelated disaster grids, reinforced observation rails, modular floor plates, energy emitters in the ceiling, and simulated hazards flickering in and out of existence. - Continuity notes: The Simulation Dome creates co-op training conflicts for students. Its disaster programs can generate monsters, minions, lava waves, victory chimes, and harmless shard dispersals. - Reference image: ../reference-images/simulation-dome-setting.png Setting: Power Academy Teleportation Chamber - First appears: Issue 3, "Shadowgarde Field Trip" - Visual identifiers: circular academy teleport room with polished dark floor, glowing blue transport rings, tall vertical light pylons, safety rails, mission-status panels, reinforced doors, and a ceiling aperture that releases blue-white transit light. - Continuity notes: The Reality Breakers use this chamber to begin their first real Field Trip mission outside Power Academy. - Reference image: ../reference-images/power-academy-teleportation-chamber-setting.png Setting: Shadowgarde City - First appears: Issue 3, "Shadowgarde Field Trip" - Visual identifiers: towering city of obsidian-black skyscrapers, narrow elevated streets, dark sister-academy architecture, violet stormlight, gravity-distorted air, floating debris, cracked pavement platforms, and anxious civilians trying to keep footing on unstable ground. - Continuity notes: Shadowgarde City surrounds Power Academy's dark sister academy. Issue 3 begins the Reality Breakers' first real mission there during a gravity-power crisis. - Reference image: ../reference-images/shadowgarde-city-setting.png
Key Items
Key Item Descriptions Key Item: Interdimensional Chat Window - First appears: Issue 1, "The Cosmic Debut" - Visual identifiers: floating translucent rectangular interface with soft blue-white edges, layered message panes, faint cosmic static, and a glassy surface that casts light on Jack's face and hands. It must not use real platform branding or logos. - Continuity notes: Jack describes himself as an observer from another dimension viewing the world through this window. It is a perception layer, not a tool for controlling anyone's free will. - Reference image: ../reference-images/interdimensional-chat-window-key-item.png Key Item: Simulation Dome System - First appears: Issue 2, "Lava Leviathan Co-Op" - Visual identifiers: integrated arena control system made of ceiling projectors, wall status panels, pixelated hazard grids, floating score confirmations, and blue-white holographic interface elements with no real-world branding. - Continuity notes: The system generates and ends training conflicts. In Issue 2 it confirms the trio's victory after the Lava Leviathan shatters. - Reference image: ../reference-images/simulation-dome-system-key-item.png Key Item: Field Trip Mission Datapad - First appears: Issue 3, "Shadowgarde Field Trip" - Visual identifiers: slim dark academy datapad with blue-white mission interface panes, ranking markers, Field Trip assignment indicators, Shadowgarde City map outlines, and secure teacher-access framing with no real-world branding. - Continuity notes: Professor Lightman uses the datapad to reveal the Reality Breakers' unusual first Field Trip mission and explain how rankings combine simulation performance with moral conduct. - Reference image: ../reference-images/field-trip-mission-datapad-key-item.png
Issue Summaries
Issue Summaries Issue 1: The Cosmic Debut - Folder: series/super-school-rpg-cai-adaptation/issues/issue-01/ - Logline: Jack Blue arrives in Super School Class 1A, demonstrates controlled cosmic reality-warping, and reveals that he observes the world through an interdimensional chat window. - Plot summary: Jack floats into Class 1A and asks to be treated as an ordinary classmate despite Professor Lightman's admiration for his rare powers. During a hero-history lesson, Miss Aurora welcomes him with a notebook doodle and shares a rumor about Professor Lightman's Lady Lightning heritage. Asked to summarize the lesson and demonstrate control, Jack transforms the classroom into a brilliant cosmic alternate dimension full of strange helpful entities, then restores everything with a snap. After class, Miss Aurora invites him to the cosmic cafeteria, but Jack explains his unusual routine and reveals that he is an observer from another dimension viewing their world through a chat window. The class is stunned until Jack reassures them that their reality and free will are real to him, allowing the mood to return to friendly school-day wonder. - Continuity changes: Jack joins Class 1A, shows stable control over cosmic-purple reality warping, and establishes the interdimensional chat window as a fourth-wall perception layer. - New characters: Jack Blue, Miss Aurora, Professor Lightman. - New settings: Super School Class 1A, Cosmic Cafeteria. - New key items: Interdimensional Chat Window. - Reference images added: jack-blue-character.png , miss-aurora-character.png , professor-lightman-character.png , super-school-class-1a-setting.png , cosmic-cafeteria-setting.png , interdimensional-chat-window-key-item.png . Issue 2: Lava Leviathan Co-Op - Folder: series/super-school-rpg-cai-adaptation/issues/issue-02/ - Logline: Jack Blue follows Miss Aurora into the Simulation Dome, where he turns Blaze Carter's rivalry into a strategic team victory over a molten holographic monster. - Plot summary: Seeking a more immersive conflict for his second issue, Jack follows Miss Aurora through Power Academy's corridors into the Simulation Dome. There they find Blaze Carter, a fiery upperclassman who challenges Jack to prove his reality-warping power against the Lava Leviathan. Blaze's direct fire attacks fail because the molten monster simply reforms, so Jack blocks a magma tidal wave with a cosmic shield and shifts the fight into strategy. Jack summons a freezing cosmic fan, orders Blaze to absorb heat instead of generating more flame, and asks Miss Aurora to prepare a concentrated solar attack. Once the Leviathan hardens into brittle obsidian, Aurora's Solar Sphere Strike shatters it and the simulation confirms the trio's victory. - Continuity changes: Jack demonstrates tactical leadership in a team setting, Blaze Carter enters the recurring student cast, Miss Aurora reveals offensive solar-light abilities, and the Simulation Dome becomes a major academy training location. - New characters: Blaze Carter, Lava Leviathan Simulation. - New settings: Power Academy Corridors, Simulation Dome. - New key items: Simulation Dome System. - Reference images added: blaze-carter-character.png , lava-leviathan-simulation-character.png , power-academy-corridors-setting.png , simulation-dome-setting.png , simulation-dome-system-key-item.png . Issue 3: Shadowgarde Field Trip - Folder: series/super-school-rpg-cai-adaptation/issues/issue-03/ - Logline: After the Reality Breakers earn their team name, Professor Lightman offers them a rare Field Trip mission to Shadowgarde City, where a rogue gravity student turns their training success into a real moral test. - Plot summary: The Simulation Dome records Jack Blue, Miss Aurora, and Blaze Carter under the team name Reality Breakers after their Lava Leviathan victory. Jack asks whether students ever take real missions, and Blaze and Aurora explain Power Academy's ranking system: simulations matter, but moral choices matter just as much. Professor Lightman confirms that he has been watching both their power and judgment, then offers them an unusual Field Trip mission to Shadowgarde City. Their task is to stop a rogue Shadowgarde student whose unstable gravity powers are endangering civilians. Jack accepts only with Blaze and Aurora beside him, and the trio teleports into the distorted city just as broken pavement rises toward them. - Continuity changes: The trio is officially named the Reality Breakers, Field Trip missions and hero rankings are introduced, Power Academy's moral-test structure is established, and Shadowgarde City becomes the first real mission setting. - New characters: Rogue Shadowgarde Gravity Student. - New settings: Power Academy Teleportation Chamber, Shadowgarde City. - New key items: Field Trip Mission Datapad. - Reference images added: rogue-shadowgarde-gravity-student-character.png , power-academy-teleportation-chamber-setting.png , shadowgarde-city-setting.png , field-trip-mission-datapad-key-item.png . Issue 4: Gravity Redemption - Folder: series/super-school-rpg-cai-adaptation/issues/issue-04/ - Logline: During the Reality Breakers' first real mission, Jack turns a gravity crisis into a moral victory by protecting civilians and persuading the rogue Shadowgarde student to stand down. - Plot summary: A slab of broken pavement flies toward the Reality Breakers the moment they arrive in Shadowgarde City, and Jack redirects it with a giant cosmic slingshot. He orders Aurora and Blaze to prioritize civilians while he confronts the rogue gravity student directly. Instead of relying on force, Jack questions why Shadowgarde has left the student isolated and suggests that the crisis may itself be a moral test. The rogue nearly breaks Aurora's shields under the pressure, but Jack reframes the ranking system as a measure of control and character rather than raw power. Aurora encourages surrender as an act of strength, and the rogue finally lowers the debris and stands down. Shadowgarde enforcement arrives too late to claim the real rescue, leaving the Reality Breakers with their first true mission victory. - Continuity changes: Jack proves that his strongest field tactic is moral insight backed by power, Aurora demonstrates civilian-protection shields under stress, Blaze accepts a support role during de-escalation, and the rogue gravity student survives as a possible redemption thread. - New characters: Shadowgarde Enforcement Squad. - New settings: None. - New key items: None. - Reference images added: shadowgarde-enforcement-squad-character.png .
Issues
- Gravity Redemption 2026-05-24 · 8 pages · Issue #4 of Super School RPG CAI Adaptation
- Lava Leviathan Co-Op 2026-05-24 · 8 pages · Issue #2 of Super School RPG CAI Adaptation
- Shadowgarde Field Trip 2026-05-24 · 8 pages · Issue #3 of Super School RPG CAI Adaptation
- The Cosmic Debut 2026-05-24 · 8 pages · Issue #1 of Super School RPG CAI Adaptation