About Random Comics
Random Comics is a home for standalone one-shots, strange experiments, and comic series that grow beyond a single issue.
Some comics are based on dreams. Some come from sudden shower thoughts, weird news, superhero concepts, game-inspired ideas, or random sparks of imagination that demanded to become something real. Some ideas only need one finished comic. Others may build into recurring characters, settings, and issue-to-issue continuity.
The comics collected here may vary in tone, style, length, format, and genre. You might find superhero action, sci-fi weirdness, dream logic, horror, comedy, mythic strangeness, standalone stories, or the beginning of a larger series.
Think of this as a creative sketchbook turned into a comic archive: a place where spontaneous ideas can become finished stories, whether they stand alone or keep expanding.
Not every comic needs a universe.
But when a strange little story grows into one, Random Comics has room for that too.
Other Comics
Read more comic projects from Nicholas Benson.
Superhero Action Comics
A superhero action-adventure anthology about worlds across the multiverse where heroes and villains fight the neverending battle between good and evil.
Characters
Character Descriptions Character: Mister Titanic - First appears: Issue 1, "Body of Fire" - Role: protagonist, superhero rescuer. - Visual identifiers: Towering cyborg man built from riveted dark ocean-liner steel and brass, broad shoulders, heavy segmented metal boots, porthole-like glowing floodlight eyes, weathered captain's coat fragments integrated into armor, smoke stacks rising from his upper back, scorch marks and old saltwater patina, solemn heroic posture. - Continuity notes: Former captain of the Titanic who allowed himself to go down with the ship as penance, then was cybernetically revived and rebuilt using pieces of the ship. His mission is to save as many lives as were lost. His eyes can flare like search lights, and the smoke stacks on his back can reverse flow to draw smoke into his body or vent pressure smoke for rocket-like movement. - Reference image: ../reference-images/mister-titanic-character.png Character: The Fire Elemental - First appears: Issue 1, "Body of Fire" - Role: antagonist, supervillain. - Visual identifiers: Humanoid monster made of living flame, charcoal-black cracked body plates, furnace-bright orange core, ember eyes, jagged grin, flame plumes around shoulders and head, smoke trailing from limbs, predatory cackling expression. - Continuity notes: Stages deadly fires to lure heroes into traps. Escapes after collapsing the building around Mister Titanic, leaving open the possibility of a future return. - Reference image: ../reference-images/fire-elemental-character.png Character: Hell Queen / Inferna - First appears: Issue 2, "Crystal Hell" - Role: protagonist, corrupted hero, former antagonist while intoxicated by crystal power. - Visual identifiers: Adult demonic superheroine with deep crimson skin, small black horns, sharp cheekbones, long black hair with ember-red streaks, golden eyes, black-and-red armored bodysuit with a regal collar, clawed black gauntlets, and a wide left wristband carrying many glowing faceted prisoner crystals. - Continuity notes: Born Inferna, teenage princess and daughter of Satan, she rejected her father's wickedness and came to Earth to become a protector. Fear and rejection gave way to acceptance through her teenage hero team. Years later her crystal prison power became addictive, turning her into Hell Queen until Shapeshifter's holy-symbol gambit broke the wristband and freed the captives. Her heart is now too pure for Hell. - Reference image: ../reference-images/hell-queen-inferna-character.png Character: Shapeshifter / Wild Card - First appears: Issue 2, "Crystal Hell" - Role: supporting hero, infiltrator, rescue gambit. - Visual identifiers: Agile nonbinary hero with medium-brown skin, short silver hair, flexible matte purple-and-white suit, white domino mask, asymmetrical utility belt, and a playful but focused expression. Their silhouette can distort into different forms while keeping purple-white color hints. - Continuity notes: One of the teenage heroes who first defended Inferna. Later risks being worn as one of Hell Queen's crystals, then transforms into a holy symbol to force Hell Queen to tear off the addictive wristband. - Reference image: ../reference-images/shapeshifter-wild-card-character.png Character: Laser Light - First appears: Issue 2, "Crystal Hell" - Role: supporting hero, photokinetic cover fire. - Visual identifiers: Teen-to-young-adult photokinetic heroine with warm brown skin, braided dark hair pulled back, reflective yellow goggles, a white-and-gold jacket over a practical light armor suit, glowing fingertip prisms, and bright rainbow-white light trails. - Continuity notes: One of the heroes who helped the world recognize Inferna's goodness. Provides nonlethal light beams, flashes, and shields while the team tries to rescue Hell Queen from the crystal addiction. - Reference image: ../reference-images/laser-light-character.png Character: Cyber - First appears: Issue 2, "Crystal Hell" - Role: supporting hero, gadgeteer. - Visual identifiers: Young gadgeteer hero with light skin, close-cropped dark hair, slim tactical gray-blue armor, augmented reality visor, compact backpack rig, tool pouches, and a chunky sonic rifle with circular emitter rings. - Continuity notes: One of Inferna's original defenders. His sonic rifle can crack Hell Queen's magical crystals with super vibrations, but Hell Queen crystallizes him before he can free the captives. - Reference image: ../reference-images/cyber-character.png Character: Captain Strategist - First appears: Issue 2, "Crystal Hell" - Role: supporting hero, team leader. - Visual identifiers: Young team leader with tan skin, close black hair, blue tactical captain coat over lightweight armor, white star-and-chevron chest emblem, red gloves, calm eyes, and a small wrist comm. - Continuity notes: Leads the team that helped Inferna become accepted as a hero. When older heroes want Hell Queen slain, he insists she is their responsibility and their friend. His fake-crystal threat lets Shapeshifter reach the wristband. - Reference image: ../reference-images/captain-strategist-character.png Character: Geomancer - First appears: Issue 2, "Crystal Hell" - Role: supporting hero, powerhouse. - Visual identifiers: Powerful young heroine with dark skin, shaved sides and thick natural curls, green-and-stone-gray armored suit, heavy boots, stone bracers, floating pebbles orbiting her hands, and a grounded stance. - Continuity notes: One of Inferna's original defenders. Controls ordinary stone, concrete, and earth, but her power cannot destroy Hell Queen's magical crystal prisons. - Reference image: ../reference-images/geomancer-character.png
Settings
Setting Descriptions Setting: Burning Rescue Building - First appears: Issue 1, "Body of Fire" - Visual identifiers: Multi-story urban building consumed by smoke and interior fire, cracked walls, buckling floors, collapsing ceilings, emergency lights, broken glass, fire hoses outside, and a jagged impact hole punched through one wall. - Continuity notes: The fire elemental uses the building as bait. The structure fully collapses by the end of the issue. - Reference image: None. This is an issue-specific disaster site. Setting: Titanic Memory - First appears: Issue 1, "Body of Fire" - Visual identifiers: Cold black ocean, tilted ship decks, ice, lifeboats in the distance, freezing spray, brass and steel details, and a lonely captain choosing to remain aboard. - Continuity notes: This memory anchors Mister Titanic's guilt, penance, and mission. - Reference image: None. Use Mister Titanic's character reference for continuity. Setting: Crystal Siege Plaza - First appears: Issue 2, "Crystal Hell" - Visual identifiers: Modern city plaza with cracked pavement, glass office towers, overturned vehicles, broken streetlights, scattered crystal shards, emergency smoke, fleeing civilians, and mixed heroes and villains caught in the same panic. - Continuity notes: Main battlefield where Hell Queen's addictive crystal power is broken and the captives are freed. - Reference image: ../reference-images/crystal-siege-plaza-setting.png Setting: Hell Portal Threshold - First appears: Issue 2, "Crystal Hell" - Visual identifiers: Red-black portal light, ember smoke, jagged shadow shapes, heat haze, infernal stone glimpsed beyond the portal, and a rejecting demonic force pushing Inferna back toward Earth. - Continuity notes: After the crystals are destroyed, Inferna tries to exile herself to Hell, but the underworld rejects her because her heart is too pure. - Reference image: None. Use Hell Queen / Inferna's character reference and page-specific prompt details.
Key Items
Key Item Descriptions Key Item: Mister Titanic's Smoke Stacks - First appears: Issue 1, "Body of Fire" - Visual identifiers: Two heavy ocean-liner smoke stacks mounted into Mister Titanic's upper back, riveted bases, soot-dark interiors, brass seams, heat discoloration, and pressure vents. - Continuity notes: The stacks can reverse to draw smoke out of a room and into Mister Titanic's body. They can also vent pressure smoke hard enough to launch him upward for short rocket-like movement. - Reference image: ../reference-images/mister-titanic-character.png Key Item: Mister Titanic's Floodlight Eyes - First appears: Issue 1, "Body of Fire" - Visual identifiers: Round porthole-like eyes set into Mister Titanic's metal face, capable of glowing as bright white search lights through smoke, dust, water, or darkness. - Continuity notes: The lights help him search for survivors and later guide firefighters to his buried position. - Reference image: ../reference-images/mister-titanic-character.png Key Item: Hell Queen's Crystal Wristband - First appears: Issue 2, "Crystal Hell" - Visual identifiers: Wide black left wristband with infernal red seams, metal claw settings, and many small glowing faceted crystals attached like jewelry. Each crystal contains a tiny suspended silhouette of a captive hero, villain, or civilian. - Continuity notes: Hell Queen's crystallization beams shrink and confine people as magical stones, then she wears those stones on the wristband. The more crystals she wears, the stronger and more intoxicated she becomes. When Shapeshifter transforms from a disguised crystal into a holy symbol, the burn forces Hell Queen to rip off the band and shatter the crystals. - Reference image: ../reference-images/hell-queen-crystal-wristband-key-item.png Key Item: Cyber's Sonic Rifle - First appears: Issue 2, "Crystal Hell" - Visual identifiers: Chunky compact rifle with gray-blue casing, circular emitter rings, vibration fins, small diagnostic lights, and a braced shoulder stock sized for Cyber's tactical armor. - Continuity notes: Emits super vibrations strong enough to crack Hell Queen's magical crystals, but Cyber is crystallized before he can finish breaking them. - Reference image: ../reference-images/cyber-character.png
Issue Summaries
Issue Summaries Issue 1: Body of Fire - Folder: series/superhero-action-comics/issues/issue-01/ - Logline: Mister Titanic enters a collapsing burning building to save trapped survivors, only to discover that a fire elemental staged the disaster to bait a hero into battle. - Plot summary: Mister Titanic crashes through the wall of a burning building and searches through thick smoke for survivors. When his floodlight eyes cannot pierce the haze, he reverses the smoke stacks on his back and draws smoke into his metal body, clearing the air so survivors can escape through the hole he made. He refuses a little girl's hug because his overheated metal body would burn her, then stays behind to confirm nobody is left inside. In a fireplace room, the flames rise into a humanoid fire elemental that tackles him and brags that the blaze was a trap for a hero. Mister Titanic vents pressure smoke from his back, rockets upward, and uppercuts the villain through the ceiling onto the roof. The building collapses as the fire elemental escapes, burying Mister Titanic under rubble. In the ember-dark, Mister Titanic remembers going down with the Titanic, being denied final rest, and being cybernetically rebuilt from his own ship to save as many lives as were lost. Facing death by fire after once facing death by ice, he refuses to go down. His flashing floodlight eyes guide firefighters to him, and they pull him from the wreckage. - Continuity changes: Superhero Action Comics establishes its anthology format, the realistic rescue-action visual language, Mister Titanic's origin, his floodlight eyes, his reversible smoke-stack system, and the escaped fire elemental as a future threat. - New characters: Mister Titanic; The Fire Elemental. - New settings: Burning rescue building; Titanic memory; urban disaster rooftop. - New key items: Mister Titanic's smoke stacks; Mister Titanic's floodlight eyes; Titanic steel cyborg body. - Reference images added: mister-titanic-character.png ; fire-elemental-character.png . Issue 2: Crystal Hell - Folder: series/superhero-action-comics/issues/issue-02/ - Logline: After Hell Queen's crystal prison power turns addictive, the teenage superhero team that once helped the world accept her must stop her without killing the friend they still believe can come home. - Plot summary: Hell Queen terrorizes a city plaza with crystallization beams that send heroes, villains, and civilians running. The issue flashes back to Inferna, a teenage daughter of Satan who rejected her father's wickedness and came to Earth to protect people, only to be feared for her demonic appearance. Other powered teenagers stood beside her, helped the public see her heroic actions, and formed a team with her. Years later, Inferna's ability to shrink and imprison dangerous villains as magical crystals is celebrated, but the crystals become addictive as she wears them on her left wristband. She begins crystallizing everyone. When older heroes want her slain, her team refuses and tries to save her. Geomancer cannot break the magical stones, Cyber cracks them with a sonic rifle but is crystallized, and Captain Strategist secretly sends Shapeshifter into the wristband as a disguised crystal. When Shapeshifter becomes a holy symbol, Hell Queen tears the burning band away and shatters every crystal, freeing the captives. Inferna tries to exile herself to Hell in shame, but Hell rejects her because her heart is too pure, and her friends welcome her back. - Continuity changes: Introduces Inferna / Hell Queen and her original hero team. Establishes the crystallization beams, the addictive crystal wristband, the magical-prison limitation that ordinary stone control cannot break the crystals, and the fact that Inferna's goodness survives strongly enough for Hell to reject her. - New characters: Hell Queen / Inferna; Shapeshifter / Wild Card; Laser Light; Cyber; Captain Strategist; Geomancer. - New settings: Crystal Siege Plaza; Hell Portal Threshold. - New key items: Hell Queen's Crystal Wristband; Cyber's Sonic Rifle. - Reference images added: hell-queen-inferna-character.png ; shapeshifter-wild-card-character.png ; laser-light-character.png ; cyber-character.png ; captain-strategist-character.png ; geomancer-character.png ; hell-queen-crystal-wristband-key-item.png ; crystal-siege-plaza-setting.png .
Issues
- Body of Fire 2026-05-22 · 8 pages · Issue #1 of Superhero Action Comics
- Crystal Hell 2026-05-23 · 9 pages · Issue #2 of Superhero Action Comics